Gerber Technology, a leading provider of software and manufacturing systems for the apparel, technical textiles, aerospace and composites markets, announced Tuesday that 3-D visualization technology is now available as an optional module for AccuMark 10, its software for pattern design, grading, planning and marker making.
AccuMark 10 offers digital printing capabilities and other features the company says help increase productivity. The newest version of the software debuted in April.
“Virtual sampling is the answer to reducing time and cost in development and sample making,” said Mary McFadden, director of CAD product management with Gerber Technology. “Combined with our AccuMark 10 software, 3-D technology makes it possible to reduce and even eliminate process steps and interactions among design, sample making and merchandising teams to help designers optimize their time and speed up important feedback cycles. Our rapid development cycle will elevate AccuMark beyond current available systems.”
Gerber’s technology uses 3-D graphics and animation technologies from an open source software called Blender, which has been used widely in the animation, movie, video game and simulation industries. McFadden says this software allows users to get a realistic visualization of the fit and movement of a garment.
“The applications of 3-D technology are broad and will have an impact on the digital worlds of garment development and merchandising, and ultimately on the physical worlds of production and fit,” Gerber Technology’s CEO Mike Elia, said. “Gerber’s breadth of technology positions us to lead the way in creating solutions for our customers that enhance the design process, automate manufacturing workflows and provide full product line management.”
McFadden said the 3-D visualization tool will facilitate the design and development process.
“It will help the pattern maker to know whether the pattern works in the design, the designer to refine the details of the creation, and to visualize the fit and comfort of the garment on the model, all without actually making the garment,” she said. “This technology can assist all the way through to merchandising, where it can be used in e-commerce.”